Scheme Raytracer

This is the submission that Andrey Elenskiy and I entered into UC Berkeley fall 2013 CS61A Recursive Art Contest. It won first place in the heavyweight division.

I did the multiprocessing and scene setup, Andrey wrote Raytracer.

The scene is derived from the Apollonian gasket fractal.

The code is hosted here.

Here are some images that did not make the cut: